Working with Vancouver Full Indie
I've been attending Vancouver Full Indie events for roughly 5 years. I took a short break while in Ontario, where I got acquainted with the executives of The Hand Eye Society. Upon returning to Vancouver, I began volunteering at the annual summits and monthly meetups. Currently I'm one of the acting executives. I'm working to create more events which connect a general audience to the game-making communities in Vancouver.
Volunteering at the Full Inide Summit 2015
Volunteering at the Full Inide Summit 2016
Future Plans for Full Indie and Vancouver's game development community
Vancouver's game development community is a large and creative collective. Unfortunately, its potential is diminished by its insular nature.
Though the various networking events offer valuable opportunities to build connections, friendship and clout, this creative community is virtually invisible to people outside of it.
Creating spaces which show a general public the creativity of our community will allow us to provide much needed exposure to local game developers.
These types of public-facing events present an opportunity to display the diversity of our community. A curation which draws from various subgroups would allow us to demonstrate the depth and breadth of work being created in Vancouver. This would also act as an equalizer between more established creators and novices. Students groups in particular stand to gain the most from being included in these events. No group, until now, has provided them with a venue to demonstrate their work to an audience outside their industry or niche groups. Finally, the accordance of space and time for lectures in rooms specifically designed for such a purpose would provide academics and a more general audience a look into how games are made without the noise associated the pub where Full Indie meets. An interesting consequence of hosting this event within a comic convention is that it puts game developers in a similar position to the comic book artists showing their art. Providing a networking opportunity for these two groups may promote cross pollination between two active arts communities. The potential for new and interesting work that could come out of this could prove compelling and would require few resources past bar reservations and communications.
Our community is incredibly creative, but its main audience at the moment is itself. The benefits of successfully creating an arcade which connects our community to an external audience is obvious. The scope of VANCAF is small enough that it can determine whether such arcades are an effective venue for future events.
Game Curious Richmond
The Games Curious Vancouver program will take place at the Richmond Library, in partnership with the Hand Eye Society of Toronto.
It will introduce attendees to a curated selection of diverse video games, and offer inclusive, free workshops in game development.